Bit of geeky nostalgia

Way back in the day, there was a short story that ran in the D&D magazine Dragon. I remebered it distinctly, as it painted fantastic image of a world where people played computer games in an online persistent world. At the time I had never heard of a MUD, (this was back in 1985) so the story blew my computer ignorant mind about what a game was, and what networks could do. Plus it is a pretty darn good story that still holds up and did a pretty good job of predicting the world 20 years off. (although apparently we should still be using command prompts for everything still...)



Anyway, with some downtime at work, and a little digging, I found that the author Henry Melton has posted the story online, so if you are interested reading this little bit of retro geek fiction, check out Catacomb.

Previous
Previous

Air America

Next
Next

Spring seems to be springing forth