Staying Alive on I-75

Quick plug here, back over the summer I tried out making a Travel Map for Free League’s upcoming 4th Edition of Twilight: 2000 and publishing it via the Free League Workshop in DrivethruRPG.

CENTKYTO is in the same style as the Poland and Swedish travel maps that come with the game, but it is focused on Central Kentucky in the U.S.A. I chose that location because it’s where I grew up, and most post-apocalyptic games revolve around the players playing in the ruins of their hometown.

Also while I don’t know if Free League will be publishing anything set in the states, I figured that this was probably an area that they were not thinking of doing anything for, so it was fair game.

I don’t have a gazetteer or anything to go with it, it is just a map. I figure it can work just as well for a WWIII campaign as it would for a Walking Dead-style zombie apocalypse campaign or a Battle: Los Angles-style alien invasion campaign.

I did include assets and instructions for using the map on Roll20 and Foundry VTTs, which is why it is a bit more expensive than some of the other Workshop maps out there.

CENTKYTO T2k Travelmap on DrivethruRPG

Milton, NM

The Netflix show Stranger Things was pretty inspirational, so I went and created this fictitious small town called Milton New Mexico as a setting for a similar style game. To create the town I used a modified version of the Microscope collaborative setting rules, and all the players were able to contribute ideas to the town's history and various mysteries. I then designed a map to tie everything together and give a common sense of geography. (For the actual game the players all rolled up 9th graders in 1986. I used the Bubblegumshoe RPG rules set.)

The campaign is on haitus but the players have enjoyed putting the clues together about the "strange doings down by the Circle K", and are keen to come back to it in a few months.